The seams are a little awkward in places because of the asymmetry created by auto-retopology (there were very few clean loops I could cut). I cut the UV map in places that felt organic and wouldn’t draw much attention such as the side and underneath overlapping shapes. I used the checkerboard (that conforms to the mesh as future would textures would) to cheek my UV layout.
Thinking I had completed my UV map I used the layout tool revealing that every edge on the skirt had been cut. Not sure why this happened but I had to sew up all the internal edges of the skirt.
I tested different colour schemes in substance painter because I wasn’t sure if I wanted to colour her like a regular vampire bat or make her albino. The albino colour scheme makes the character more unique and the red of her eyes contrasts with the cool colours in the rest of the design. Red eyes are usually used for evil characters but the calming blues and white combined with a delicate pink make her look innocent and harmless.
Substance painter had no fur textures I could use for the model’s head so I opted to use a knit fabric for the fur and a denim fabric for the dress making the model look like a plush toy. This choice was inspired by the game series little big planet where you play as a living doll.
Link to Final SketchFab Model
https://sketchfab.com/3d-models/ophelia-the-vampire-bat-3eb5ad67f55346aa82cb4292e754aff0
Organic Model Reflection
https://blogs.ulster.ac.uk/b00835256/wp-admin/post.php?post=669&action=edit
The JPEG below is not my own work It is promotional material from Little Big Planet.
Back in Blender, I used the posing tool to manipulate the model. I wanted her to look like she was playfully spinning around like a ballerina to reflect her innocent nature. I used the grab tool to pull out the wings like they were being pushed by the force of her spin.
The model’s design makes something creepy look cute so I wanted the background and lighting to follow the same theme. The background is dark purple (Purple is associated with the supernatural)The vignette makes it look like the viewer is shining a torch at her. My low key lighting was inspired by Hammer Horror movies. In horror, the light is placed under the monster pointing up to deform their features making them appear more intimidating. I also directed the lights up toward the character but used hot pink to keep the image playful.
Inspiration below. Frankenstein (1931) Dracula (1958)