I’ve made quite a bit of progress, I’ve finished the fingers and I’ve started on the clothes. There’s two layers to the outfit, with an outer layer and an inner top. The inner top will just be a small square that I’d model to fit.
The outfit is sort of an amalgamation of different traditional Japanese clothing, a full kimono would be far too laborious and complicated for my first sculpt. I think I’m pushing it as it is, so I’ve decided to simplify while keeping elements of kimonos. Traditional and historical Japanese clothing usually has an underlayer and an outer garment. Layers are key.
I plan to pull out the bottom part of the shirt and add a belt around the mid section.
I think it’s quite cute already, I want to soften her features as she’s coming out a bit too semi realistic. I’m not trying to copy my concept art too closely for my first attempt at 3D sculpting, but I do want to make her a little more cartoony.
As far as texturing these clothes go, I’ll have to do a very simplified design because Kimonos and other traditional dress are usually very intricate with lots of colour, embroidery and small details. I know I won’t be able replicate that level of detail in the time I have, so I will have to be very particular. I think I’m going to use sakura blossoms as part of the ’embroidery’ because they’re recognisable and also very cute.
The last thing I did this week was finish the clothing and start sculpting the hair.