IXD101 – Point, Line and Plane [1]

My first class with Paul began with learning about the fundamentals of interaction design which threw me right back to where my creative side comes from – drawing on paper. He stressed the importance of beginning every idea on paper so as not to jump multiple stages ahead on the computer and leaving some important ideas behind. We also talked about how it is important to take inspiration for our work from a variety of things around us varying from nature to sport or even online or through fashion.

 

Point, Line and Plane

Next we looked at point, line and plane and how they are the visual vocabulary for designers in order to develop more complex designs and patterns, much like the basic alphabet.

 

Point

Firstly, we looked at point which is known as the smallest building blocks of design, creating images, textures and patterns. We looked at Josh Worth’s If The Moon Were Only 1 Pixel which I found to be very interesting as it puts everything relating to point into perspective a little bit more as you scroll horizontally through the website.

 

Line

Next looking at line, we focused on Moving Brands vision for HP, seeing the new logo as lower case ‘hp’ and reduced to four forward slashes and potentially even down to one.

Plane

A plane creates spaces and boundaries When it came to looking at plane in class, one of my favourite things to look at were blanka posters where the use of colour and white lines create panes representing different things, for example a tennis court with the simple use of green and white.

 

We did simple tasks with each subject to prepare for our upcoming project of wax on, wax off. This included drawing out grids and looking at the scale of point line and plane.

For point and line, we looked at 2 of each in the first row of the grid, then 3 and finally 5 in the last row. Then when looking at plane, I took a 9 square grid and drew 9 different size and tone of plane within each square. I found this the most interesting as they all blended and looked like one big version of planes rather than 9 smaller ones.

I found these tasks really useful before moving onto figma and preparing for the next project.

 

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