Animation for the Creative Industries – Week 6 presentation, tall character model with facial features.

This week I was working more on my sculpted character. I made one change to the base mesh itself:   I decided to add a little butt under the t-shirt, Lyndsey’s block out currently has one and I think that it looks a little better than floating tshirt with legs in my opinion. I spent … Continue reading Animation for the Creative Industries – Week 6 presentation, tall character model with facial features.