Animation Strategies Week 9 – Textures imported into UE5

I imported my textures into UE5 and updated them, however there are still things that need to be fixed with this, mainly around glass and emissive textures: I also have some prototypes for the GIF images that I want to put inside of my monitor assets. I will translate these on to larger canvases that … Continue reading Animation Strategies Week 9 – Textures imported into UE5