Animation Strategies – Some test texturing
As the look of the walls lay in the textures, and no UV mapping is required for this, I decided to do a little bit of experimentation with the wall in textures today. I tried to use the image below as a reference, I think perhaps I could look at adding a few little lumps … Continue reading Animation Strategies – Some test texturing
Copy and paste this URL into your WordPress site to embed
Copy and paste this code into your site to embed