Animated Narratives: Rig progress and finalised textures.

I spent the day scaling back the texturing of the assets for some items: Hopefully these are simple enough: I didn’t want to take away too much of the lichen on the house and walls, just because I think it gives them some contrast. I took most of the dirt/damage masks off of the items. … Continue reading Animated Narratives: Rig progress and finalised textures.