Animated Narratives: Rig progress and finalised textures.
I spent the day scaling back the texturing of the assets for some items: Hopefully these are simple enough: I didn’t want to take away too much of the lichen on the house and walls, just because I think it gives them some contrast. I took most of the dirt/damage masks off of the items. … Continue reading Animated Narratives: Rig progress and finalised textures.
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