Week 1: Form & Shape
Desconstructing character designs to learn about their form and shape.
Week 2: Composition & Perspective
Demonstrating composition, using different camera angles, environments, times of day, and different situations.
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Lore and world-building pieces during this week. To make the world feel like a place embroiled with myths and history .
Week 3: Tone and Value
World building with more detail, an exercise in adding tone and value to a scene.
Week 4: Colour
Exercises utilising colours to to help convey moods and emotions. The first image is peace and calmness, the second image is silence and mysticism, and the third image features a monochrome palette that I think instill beauty and uneasiness.
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Some environmental/wildlife from the BioLuminescent world I was briefly a part of. The idea was the the world looked bleak and baron during the day, but the beauty and danger came out at night.
Week 5: Character Design
Characters for the BioLuminescent world. I tried making them have different contrasting influences, so they’d each have unique characteristics.
Week 6: One on One Tutorials
During this week I tried designing the character-style for the Constellation World, and tried creating a walk-cycle for them.
Week 7: Animation Introduction
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An exercise in framing/keyframing multiple bouncing balls varying in weight.
Week 8: Storyboard and Flour Sack Animation
Simple flour sack animation showcases a variety of movements and positions.
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Rough animated storyboard showcasing the potential sequences, transitions, locations etc.
Week 9: Animatic
Rough animatic showcasing the idea for a my scene and the transitions within it.
Week 11: Addition work on our World’s Animation
Second Draft of my Animation
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Elements from my animation.
Week 12: Further Work on Finalising the Animation
Refined backgrounds, art, textures, lighting, linework, line-weight.
Week 13: Completing the Animation
Link to the Completed Group Animation;
https://youtu.be/y67JUbKgLok
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Final draft of my Animation before some timing changes were made.