Unreal City – Portfolio

My Substance Painter textures are below my concept art and 2D work, they’ve been uploaded to Sketchfab for easy viewing. I didn’t make the models themselves, I did the textures. This is my finished video although it’s been compressed to fit in this site’s upload limit, the original is on my OneDrive. Concept/mockup video: Convenience […]

Unreal City – 2D Textures

As a texture artist I had two main jobs: drawing the flat assets (posters, signs, ect), and painting the UVs for our models. I used Krita for the flat assets as it’s my primary 2D art program. For the other textures I used Substance Painter as it has a wide variety of materials, brushes, and […]

Unreal City – Ideas

For this project, we were tasked with creating a realtime render of an environment in Unreal Engine. The environment would be fully textured and built from scratch, and we were given a small list of themes to choose from. I was drawn to the “sci-fi city” prompt as I loved the cyberpunk genre and aesthetic. […]