Assignment 2: Cute Character
https://skfb.ly/o6rAQ https://sketchfab.com/3d-models/cute-cat-with-broken-plate-f639fce9c6244e628a2d085d46b76ce5
Animation Blog
https://skfb.ly/o6rAQ https://sketchfab.com/3d-models/cute-cat-with-broken-plate-f639fce9c6244e628a2d085d46b76ce5
Over the semester I feel like my modelling skills have developed quite well from the initial treasure chest assignment to modelling assets and characters for the group animation and then to this assignment. I’ve gotten very used to Maya during these assignments for modelling, rigging, UV mapping and retopology and over the course of theContinue reading Reflection On This Module + Modelling Development
During my one to one tutorial with Alec, I explained I was so busy working on the other assignment that I didn’t have time to work on this assignment for the past few weeks and he was very understanding about it which is a relief. When I sent him my Blender file, he said toContinue reading Week 12: One To One Tutorial
During class it was mainly focusing on UV mapping, baking and texturing organic models to help us with our cute character sculpting assignment and watching what Henry was doing to do these throughout the class. Once again I didn’t have time to do anything else this week since things are pretty tight trying to getContinue reading Week 11: UV Mapping, Baking and Texturing Organic Models
When we were off for Easter break, I was unable to work on the cute character assignment because I was busy finishing off my body mechanics and emotion animations for the other module and I took the week after that deadline off because I really needed a break from work. During class we watched retopologyContinue reading Week 10: Retopology + One To One Tutorial
During class I asked Henry about my metaball mirroring issue and he told me that the solution was to just create a new metaball as the new metaball would still be able to connect with the other metaballs. Later on in class I showed my sculpting to Henry for feedback and explained I didn’t haveContinue reading Week 9: Sculpting Characters + Tutorials
There was no official class because we were off for St Patrick’s Day, but even though there was no official class to attend we were tasked to have some of our cute characters sculpted for next week using the videos Henry uploaded as guidance on blackboard. The dog video appeared to be most beneficial atContinue reading Week 8: Blocking Your Characters
During class we were introduced to our next assignment which is to sculpt a cute character using Blender. To help us get used to Blender, we followed along to an apple sculpting tutorial and watched some Blender fundamentals videos over the week. We were also told that it is crucial to stay away from anythingContinue reading Week 7: Organic Modelling Intro
From the start of this semester, I was worried about learning to operate the complicated Maya and to compensate for my lack of knowledge I watched several in depth tutorial videos. Once I began to model the weekly modelling assignments, I started thinking that I might actually pull off my treasure chest with dragon ideaContinue reading Assignment 1: Treasure Chest With Dragon + Reflection
I had my one to one tutorial with Alec where I showed him my smoothed chest in Sketchfab after he helped me out shortly after last week’s blog entry was published. My smoothed chest links are shown below: https://skfb.ly/6Z9OG https://sketchfab.com/3d-models/treasure-chest-smooth-d4e1ff1b0877419d96c142f69b311954 When looking at my model, Alec said the gems look good and I explained thatContinue reading Week 6: One To One Tutorial + Finishing Assignment