Week 3: Presentations

During the morning class everyone’s group presentations were shown. When it came to feedback for my group’s presentation, Michael and Henry were impressed with our detailed backstory with Gerald and his dead wife to explain certain aspects of the observatory such as the messy desk of his research being his coping mechanism after her deathContinue reading Week 3: Presentations

Week 2: Intro To Unreal Engine and Preparing For Presentation

During the morning class we did an Unreal Engine exercise with tutorial videos to practice creating a landscape including sculpting the landscape ground with the different sculpting tools before creating a new material and texturing it using nodes by plugging in the different textures including grass, moss, basalt and ground included in the starter materialsContinue reading Week 2: Intro To Unreal Engine and Preparing For Presentation

Week 1: Module Intro and Job Roles In Animation

During class we collaborated on a menti quiz where we submitted answers to questions such as “name different jobs in animation”, “what makes a good portfolio/showreel” and “what makes a bad portfolio/showreel” and we got to see the answers everyone put down. It was surprising to see how many jobs can be found in animationContinue reading Week 1: Module Intro and Job Roles In Animation

Week 1: Module Intro and Assignment 1

During the morning class we were given an introduction to the module as a whole including the assignments we will be doing this semester. The second assignment later in the semester will be a few animations which are a walk cycle, a run cycle and an animation showing weight and body mechanics, but the firstContinue reading Week 1: Module Intro and Assignment 1

Reflection On This Module + Modelling Development

Over the semester I feel like my modelling skills have developed quite well from the initial treasure chest assignment to modelling assets and characters for the group animation and then to this assignment. I’ve gotten very used to Maya during these assignments for modelling, rigging, UV mapping and retopology and over the course of theContinue reading Reflection On This Module + Modelling Development

Reflection On This Module + First Year As A Whole

Regarding this module, it was pretty fun getting used to Maya and learning how to animate in it in preparation for our weight and emotion animations for the previous assignment, as well as building on the skills we learned from the 3D Digital Literacy module for modelling characters and assets for the 30 second groupContinue reading Reflection On This Module + First Year As A Whole

Assignment 3: 30 Second Group Animation + My Contributions

Initial Storyboards Victim Snail Concept Art Victim Snail (Modelled, Textured and Rigged) https://skfb.ly/onCYp https://sketchfab.com/3d-models/victim-snail-final-46c32488898347bcb9ddf7c6c8a77ce6 Victim Blendshapes Animation Test VictimSnailBlendshapesTestAnimation Victim Rig Animation Test VictimSnailRigTestAnimation Ground With Grass (Modelled and Textured) (Grass not included in final animation) https://skfb.ly/onSTA https://sketchfab.com/3d-models/ground-with-grass-reduced-area-f1dbf0dc644c49fd903d2d3fddc10183 Tree Trunk With Cut Branches (Modelled and Textured) (Only model included in final animation) https://skfb.ly/onRuu https://sketchfab.com/3d-models/tree-trunk-cut-branches-d98acb2269ff48b4828785efd64dbd64 LowContinue reading Assignment 3: 30 Second Group Animation + My Contributions

Week 12: Last Class and Info For 2nd Year

During the morning class we watched everyone’s presentations to see the progress with the group animations and to receive feedback from the lecturers. We were also notified about deadline extensions for both modules with our new deadline for this assignment being the 10th May and the new deadline for the assignment for the other moduleContinue reading Week 12: Last Class and Info For 2nd Year