AS Walk Cycles – Body Mechanics

Creating the cycle For the body mechanics cycle, I was researching different movements such as moving an objects, such as wielding a sword, or a jumping motion. I found this reference on YouTube and wanted to create a slip and fall motion. This will capture part of a walk cycle of the character, then theContinue reading AS Walk Cycles – Body Mechanics

AS Walk Cycles – References

‘Reference is simply a guide artists use to create a certain look and feel in their work. Without it, it’s extremely difficult, if not impossible, to animate or illustrate anything to have a sense of believability and appeal.’ https://www.pluralsight.com/blog/film-games/dos-donts-using-reference-animation 100 Walks Great variety video Filmed at a diagonal angle which might be tricky to referenceContinue reading AS Walk Cycles – References

AS UE Individual Idea (Recording and Sounds)

First Trail Recording https://m.youtube.com/watch?v=cDXsviBIh8g This was my showreel entry for another assessment, which included my Haunted Mansion room built so far. At the time it did not include any of the assets for the individual ideas, but was a practice run at moving the camera. There are shots in this which are too fast andContinue reading AS UE Individual Idea (Recording and Sounds)

AS UE Blueprints, Bathroom and Blocking

Making a blueprint; As a team we decided to do the interior of a mansion as we felt like this we could showcase assets better by making furniture and decor. After discussing various layouts of a mansion and ways we decided to do a walkthrough video style project, each of us taking a room eachContinue reading AS UE Blueprints, Bathroom and Blocking