Dagger
First Model
UVs were not complete at this stage, Import was just to check what adding textures looked like on the model.
Feedback from Michael
- Reduce Polys
- Use multicut
- If you’re going to use a reference image – ‘use it’ – dagger is not in proportion
- Use mirroring
Didn’t like this version with the mirroring, asset felt flat and not what I was wanting to achieve.
New Model
- 550 polys
- Sharper Sword Edges
- Proportions fixed
- Simple handle
- Modelling from cube/cylinder
Dagger Zbrush
Using the Trim and Trim Smooth Border brushes to add aging detailing and damages to the wood and metal.
Dagger Substance Painter
Scratches and blood staining painted to add ageing and narrative.