Artists
These are various artists I found that either uses the software I will be using for my project, or produce work with similar themes to my idea.
Bao Le
Substance Designer
Painted Worn Wood – showing ageing
Antonio Neves
Software not stated
Nice dioramas but the style is too cartoonish for what I want to recreate.
Daniel Hull
3DS max, Zbrush, Substance Painter
I really like the assets Daniel creates and how the assets show they are aged. He various different 3D models but has some medieval style weaponry which I will look at when I’m texturing my weapons. The metal detailing is great but also shows the roughness and ‘patchy’ damaged wood.
Adam Dudley
3DS max, Zbrush
This is the style of weaponry I want to make and is a good example of how to wrap the material around handles. Also includes slight detailing in the axe head.
Nick Sussmilch
Software not stated
Sword and handle detailing
Jake Banitas
Zbrush, Maya, Substance Painter
Low poly versions of my concept
Eric J Fitch
Maya, Zbrush and Photoshop
Detailing including engravings, dirt and rust created in zbrush
Alexandre Martin
3ds Max, Zbrush, Substance Painter