Artists

These are various artists I found that either uses the software I will be using for my project, or produce work with similar themes to my idea.

 

Bao Le

Substance Designer

Painted Worn Wood – showing ageing

 

Antonio Neves

Software not stated

Nice dioramas but the style is too cartoonish for what I want to recreate.

 

Daniel Hull

3DS max, Zbrush, Substance Painter

I really like the assets Daniel creates and how the assets show they are aged.  He various different 3D models but has some medieval style weaponry which I will look at when I’m texturing my weapons. The metal detailing is great but also shows the roughness and ‘patchy’ damaged wood.

 

 

Adam Dudley

3DS max, Zbrush

This is the style of weaponry I want to make and is a good example of how to wrap the material around handles. Also includes slight detailing in the axe head.

 

Nick Sussmilch

Software not stated

Sword and handle detailing

 

 

Jake Banitas

Zbrush, Maya, Substance Painter

Low poly versions of my concept

 

Eric J Fitch

Maya, Zbrush and Photoshop

Detailing including engravings, dirt and rust created in zbrush

 

 

Alexandre Martin

3ds Max, Zbrush, Substance Painter

 

 

 

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