Arrows and Quiver

 

 

First Arrow Models

 

 

 

Created NGons by accident by not deleting vertex’s properly when trying to add the details. Therefore when importing to Zbrush to add details the model broke (shown below). Was easier to do a complete remodel and simplify the details, which was better for the final outcome as the asset was so small.

 

 

Remodel

 

 

 

Substance Painter

 

Testing the UVs and layers were working properly as I had an issue with not doing UV layout properly. My UVs previously overlapped and applying brushes would paint multiple areas.

 

 

Adding a basic Iron base 

 

 

 

 

 

 

First Quiver Model

 

 

Feedback

 

  • Needed to fix Ngons
  • Would be better to simplify the model by making a basic straight tube and doing bevels on just the bottom, any detailing could then be done in Zbrush
  •  Arrows I created for the top would look rigid and unnatural in the final imagery as it would look like they are standing by themselves instead of falling against the edge naturally

 

Remodel

Zbrush Quiver

 

Adding leather curved details of my reference image using the slash tool

 

 

 

Zbrush Substance

 

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