Arrows and Quiver
First Arrow Models
Created NGons by accident by not deleting vertex’s properly when trying to add the details. Therefore when importing to Zbrush to add details the model broke (shown below). Was easier to do a complete remodel and simplify the details, which was better for the final outcome as the asset was so small.
Remodel
Substance Painter
Testing the UVs and layers were working properly as I had an issue with not doing UV layout properly. My UVs previously overlapped and applying brushes would paint multiple areas.
First Quiver Model
Feedback
- Needed to fix Ngons
- Would be better to simplify the model by making a basic straight tube and doing bevels on just the bottom, any detailing could then be done in Zbrush
- Arrows I created for the top would look rigid and unnatural in the final imagery as it would look like they are standing by themselves instead of falling against the edge naturally
Remodel
Zbrush Quiver
Adding leather curved details of my reference image using the slash tool
Zbrush Substance