Semester 2 Animated Narratives I was very scared to start this module as, before this year, I had never done any 3D work. I found watching previous year’s animation jarring as I didn’t think I could create something that complex. To my surprise, I found it more enjoyable than 2D animation. There was much more […]
Month: May 2022
Assessment 2 – Final Animation
We finally finished our animation after many things going wrong over the past week. There were many problems with the lighting not working and camera angles going wrong in file transfers, so we each had to add our original camera angles manually into the Masterfile. Sadly, my blendshape keyframes for scenes 2 and 5 didn’t […]
Reflection Post
Considering at the start of this semester I had never attempted 3D modelling before; I am extremely happy with my progress over the past few months. I feel as though with this assessment my modelling skills have improved even more as I learned many more skills including sculpting in blender and retopology. I enjoyed every […]
Assessment 2
I feel very proud of my final outcome. It took longer than I thought it would, but the models I created are how I imagined them and I’m happy what I was able to use the skills that I have learned over the past couple of months to complete my design. I used skills from the […]
Easter Work
Over easter I finished my cute character model. I started by sculpting the right hand of the gnome. I knew this would be the more difficult hand, so I wanted to give myself enough time to sculpt it. In my original design, I gave the gnome 4 fingers. However, when it came to sculpting him, […]
Easter work – Animation Progress
Over easter, I completed my part of the animation. I found it extremely fun to see my character come to life the further I got with my animation. I started off by keeping the movements of the character quite simple so I could block out where I wanted him to go without making things too […]