Week 9

This week, I stared modelling my flower character. I stared by modelling the basic shape of the head and petal by using 2 spheres. I kept the mesh quite low poly in the beginning until I got the proportions right.

After I finished the head shape, I increased the resolution of the face and started sculpting the facial features using the draw and smooth tools. In my initial design, I didn’t draw a nose on the flowers face, however, once sculpted I felt it looked a little too flat. I still wanted the face resemble the centre of a daisy, so I only sculpted a small nose and used a rabbit face as a reference so it wouldn’t be as prominent as a human nose.

I created the bottom eyelids the same way I created them on my elephant model. I created 2 cylinders and grouped them with the head mesh and smoothed the edges out after increasing and setting the resolution.

After I was happy with the head shape, I moved onto the stem/body of the flower. I found this more difficult that I thought I would as when I tried to bend the cylinder, the faces stretched too much making it too difficult to sculpt into the shape I wanted. Instead of using one cylinder, I tried again and used 2 to create the angle at the top of the stem I was hoping for. It also meant the majority of the stem was perfectly straight the way I wanted to be. I smoothed out where both cylinders met and grouped the stem with the head so there wouldn’t be a harsh connection between the two and it would look more like an actual daisy.

However, as they were in the same group and so close together, when I tried to smooth them, they would merge into each other. Instead of having them in the same group, I made each arm separate. I began smoothing them; however, I didn’t like how rounded the arms became at the end as I wanted them to be similar to the stem and have a blunt end. I recreated them and was finally happy with the model.

I decided once everything was imported into Maya would create the pot as I know how to create a flowerpot in Maya from watching Alec’s cactus tutorials. I will also duplicate the petals in Maya once they are retopologized which we are learning how to do next week.

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