Week 3 – World of Animation – Sound & Editing

In Week 3 we focused on Sound and Editing in film.

Sound focuses on the Diegetic sound which exists within the world’s logic and helps to believe the world of the story. 

Simply Diegetic sound is something you see and hear. The non-diegetic sound however is about sound that doesn’t exist within the world, adding dramatic emphasis to the story. In class, we also learned about sound design and sound mixing which is about the editing of sound e.g. Adding music to action. 

The theory of editing involves classical continuity that brings seamless editing. Giving logic to time and movement that’s easy to follow.

These include intercutting a scene to show the relationship and match-on-action which changes to where the action is seamless.

There is also the Soviet montage and how it dramatically heightens a scene through proactive editing—using informal and experimental/psychological techniques. The temporal logic of time suggests that the story isn’t told in real-time. It is making time and action concise whilst using manipulation for emotional intent.

Rhythm and the structure of a sequence emotionally drive the scene and establish the moment of the time being. Transitions on the other hand convey the passage of time.

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