My Refection Post-Presentation & Final Presentation – Modelling, Animation & Concept Art This week on the 11th of April 2024 we had to present a presentation about our modelling, concept art and animation progress. In the presentation, I showcased the designs that I modelled e.g. a beluga dolphin, coral, iceberg, fish and seaweed. I […]
Animated Narratives – 2000 Reflective Blog ( Pre-production // Part 3 )
My Reflection Improvement in Character Development From Week 6 to Week 8, I have modelled some characters and background designs for our upcoming short film ‘Seal’s Journey’. The model design that I made was the Beluga Dolphin and I did this by using subdivision surface, insets and extrusions. This helped me develop a good […]
Animated Narratives – 2000 Reflective Blog ( Pre-production // Part 2 )
My Reflection Pitch Presentation Review Thursday the 15th of February was the pitch presentation assessment where we had to present our progress through a presentation software e.g. Canva, Google Slides and Visme – showcasing our latest mood boards, storyboards, colour schemes, character designs and narrative concepts. The positive traits of our presentation were the […]
Animated Narratives – 2000 Reflective Blog ( Pre-production // Part 1 )
My Reflection Pre-Production In the first Week of week 1, Team 12 started working on the story’s structure by finding ideas on various concept designs/layout designs from various artists, for example, Super Mario Bros from well known Nintendo Entertainment. The Super Mario Bros mapping design engaged us. Their Side-scrolling, three-dimensional platform was our aim […]
Week 11 – The World of Animation – Poster Presentation
My Reflection 30/04/24 This week, every group had to present a poster which talked about a certain topic, for example, American Animation and its history. So our group 13 picked to talk about Soviet Russian Animation along with its history as well as its inspiration. In our poster, we included some topics such as […]
Week 11 – Animated Narratives – Post Production
This week, we learned about post-production and compositing for animation and films. Learning how to set up nodes, different types of nodes; blur and glare, how to prepare an image, to add distortion, Chromatic aberration and Vignette. Throughout this task, we also learned how to colour-grade an image. Here are the samples…
Week 10 – Animated Narratives – Lighting
In this week’s lecture, I focused on lighting and ways to present it while using the blender software. The topics we focused on were lighting setups, different types of light orbs that have various ways to light up a room or object such as the sun, point, spot and area lighting. We did this by […]
Week 9 – Animated Narratives – Presentation + Shape Keys and Drivers
This week in Animated Narratives we had to present a presentation about our modelling progress. My thoughts on my progress are pretty good but I should still focus on improving my typology and more over completing all of my work. After our presentation, we were given critiques and tips for future animation uses for example […]
Week 9 – World of Animation – North American Animation + Canadian Animation (Including Pitch Presentation)
Week 9’s World of Animation subject was about North American Animation, the history of North American / Canadian Animation and how they are compared to each other. North American Animation’s contents are about early American animation (before its use of synchronised sound and after) and other mentions such as the Great Depression, WW2 and the […]
Week 8 – Animated Narratives – Rigging with Armatures
Reflection On Week 8, we did exercises involving applying armatures and rigs on an object. For us to do this we first had to create armatures and place these within the object, naming them according to each bone structure and mirroring the bones to their opposite sides. In this task, we also used vertex groups […]