IXD104 Travel App Illustration Development

Tatooine illustration https://www.pinterest.co.uk/rachelmd46/travel-app-star-wars/ Before beginning my illustrations I created a Pinterest board of illustrations and app UI’s that grabbed my attention (see link above) and researched a number of visual artists including Victor Mosquera and Olly Moss. For my illustration of Tatooine, I wanted to create an outcome of the well-recognised scene of Jabba’s palace […]

IXD104 App Research

When considering the navigation of my app and designing my user interface I referred to a number of apps that I felt captured some of the key components in my App; space and travel. I have therefore researched and reviewed the Nasa, Google Earth and Airbnb apps to get a better understanding of how the […]

IXD104 Week 3- Hand to Mouse and City illustration

Martin O’Neill Martin O’Neill describes himself as a London born Irish bred graphic artist and illustrator. O’Neill creates mixed media collages for clients within publishing advertising, design, film and interiors. He does this through a blend of collage, silkscreen, photography, paint, and digital techniques. An example of this can be seen in Plato Aristotle Excellence […]

IXD104 Travel App Illustration Research

Victor Mosquera Victor Mosquera is a digital/conceptual artist and has also produced multiple drawing and paintings. Mosquera works at Ubisoft Toronto a game developer company. I love the uniqueness of Mosquera’s work and its otherworldly feel. I was particularly drawn to the above outcome due to the variety of textures created. The head appears as […]

IXD104 Week 2- Getting Iconic

Creating Icons What I found particularly helpful in this weeks lecture was exploring the number of consideration that need to be made when creating icons e.g. style, level of detail, scale, harmony and the ability to differentiate one icon from another.   The Icon Handbook In John Hick’s The Icon Handbook, he covers a number […]

IXD104 A picture is worth…

Storytelling This weeks lecture got us back into the role of things by looking at how pictures have been used to tell stories and to communicate dating back to cave paintings. A story can be told in a single image or in multiple shots. This is demonstrated by some breathtaking photographic outcomes that were entered […]